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Fluidity

Fluidity suggests that physical reality is a solid manifestation of a larger energetic reality. The solidity of the physical reality is put in place by design for entities to experience a solid reality. When the desire to experience physicality dissipates, the physical universe will dissolve and become part of the energetic again. It’s the understanding that physical reality is fundamentally energetic, and that that, which is solid, is malleable. This is known as fluidity.

The right way to think of the universe is holographic. Similar to a grid or canvas, in which all the pixels that make up the grid or canvas have by default a “null” state (a.k.a latency). From this null state, every particle has the capacity to express itself as anything or assume the function of any other particle in the physical universe.

Furthermore, the holographic universe is interconnected, meaning that every particle is in connection with every other particle. In quantum physics there exists a concept known as entanglement. It suggests that if two particles were to be entangled and each of them moved to opposite ends of the universe, a change on either particle would instantaneously be mirrored by the other particle because of their so called entanglement.

It is important to understand that entanglement is not something that needs to be created, because it is already the default state in the universe that every particle is entangled with every other particle, regardless of their frequency.

Understanding these basic truths opens the gateway to concepts that are usually only available in science fiction.
Let’s have a look at teleportation. With the principles mentioned above in the back of our minds, teleportation could be achieved as follows:
Assuming we want to teleport object X from location A to location B, we need to

  1. Change the particles that make up object X to their null states.
  2. From their null states, let the particles that were object X express themselves as the particles of the environment of location A.
  3. At location B, change the particles of the environment to their null states.
  4. From their null states, let the particles that were the environment of location B express themselves as the particles of object X.

Author: Yannick
Last edited: 9. October 2025
Created: 9. October 2025